Politics, video games, and “nerd culture”

A while ago, I read an article published by Vice. This article titled “I Watched ‘The Simpsons’ for the First Time Ever and I Couldn’t Stand It” was written by one Nicole Clark, a self-proclaimed millennial who takes great offense at several classic Simpsons episodes produced over 20 years ago for not being sufficiently politically correct.

This character is meant to be taken seriously as a role model and a hero, not as a satirical criticism of middle class American society

I won’t get into how badly Miss Clark misses the point of The Simpsons, or how many times she comes off like an alien who doesn’t understand the concept of satire or of humor in general. Others picked apart her arguments well enough already months ago; there’s no need for me to pile on. What I want to address is rather her use of shaming as a technique to make you, the reader, feel bad for enjoying something she does not. At the end of the article, as though she were anticipating this, Clark writes “[i]f you love The Simpsons and the show is special to you, that’s great,” but this statement is overshadowed by the subtitle of the article and by the priggish tone of it in general. “How did you people put up with Homer’s nastiness for so long?” She asks. How could you? Get on my level of wokeness.

Criticism is well and good, but this is a step beyond mere criticism of the work – it is an attack on the fans of the work.  Such attacks are becoming more and more common in pieces about video games written by contributors to big-name sites like Polygon and Kotaku, especially with regard to the writer’s perception of the game’s treatment of female characters. (Let’s not even mention Cracked, which you can visit to learn, on a nearly daily basis, 5 Reasons Why [fill in title of popular video game/movie/TV show] is Sexist and Why You’re a Sexist for Enjoying It.) And the weapon used by the writer to attack the fan is shame. It is absolutely shameful that such a game would be released here.  Shameful that you would enjoy such a disgusting, awful work.  It’s a bad game, and by extension, you’re a bad person for enjoying it. I’m a millennial just like Miss Clark, and I find this sort of church lady attitude being expressed by a lot of people in my generation.

This September is All Gifs Month here on the site

Friends, family, and readers alike know that I am absolutely not a fan of President Donald Trump. The guy is an incompetent shithead if his performance over the last 20 months is any indication, and as an American citizen living in the US and being directly affected by his bullshit I am not happy about it. After Mr. Trump won the election, I looked into getting involved in active political opposition, but two things stopped me. The first was the fact that I had a government job at the time that prevented me from taking a partisan stance in public. The second was some of the batshit insanity being spewed forth from the American left. While I agree with many of the left’s policy goals*, I just can’t bring myself to join them as a card-carrying member because I hate their insistence upon total political and cultural orthodoxy. And because I do not believe that artists should be shamed into silence or self-censorship just because their creations might hurt some people’s feelings, or because it’s controversial in the “wrong way.”

It greatly concerns me to see left-wing priggishness and self-righteousness seeping into what was once a safe haven for misfits like me. This transformation might even be having an effect on games and media imported from Japan, where this movement doesn’t seem to exist at all – games end up arriving Stateside with objectionable content censored or cut out entirely. This is nothing new, but conservative religious and parents’ groups used to be the driving force behind the censorship. Now the politically opposite social justice warriors can join the censorship party. The result is a modern “nerd culture” with all the sharp edges sanded down, all the rough bits smoothed out. It’s pleasant and inoffensive and doesn’t require a lot of critical thought. It’s walls of Funko Pop figures and old episodes of The Big Bang Theory. In the end, it can’t be called anything other than corporate. Any art, any expression too weird, too dangerous, has to be buried – that sort of stuff isn’t good for business, because it makes that lucrative “nerd culture” look too bizarre to be marketable.

So what’s to be done? Most big publishers are going to play it safe by succumbing to loud-mouthed interest groups on the left and right and keeping anything too controversial out of their games. We can only rely upon those publishers willing to take chances, as well as the still sort-of-underground independent game development community, which is all about taking chances. There are quite a few games I’m looking forward to from indie developers like Yuppie Psycho and YIIK. The left- and right-wing self-appointed content police will always exist, and they’ll always be trying to ruin other people’s fun to make themselves feel superior, but I’m optimistic about the future of video and PC games because I know that true creativity can never be stifled – not completely. 𒀭

* I’ve never gone into much depth about my political views here, but now that my country is standing on the precipice of utter fucking insanity this seems as good a time as any. I believe in closing corporate tax loopholes, increasing spending on healthcare and public education, maintaining and improving environmental regulation, and maintaining the wall of separation between church and state. All of these are center-left to left domestic policy platforms in the US. The left wing of the Democratic Party that intersects with the fringe Democratic Socialist party is also the only political wing in the US that expresses any support at all for the Palestinian cause, which is something I care about deeply. I just have a problem with the attitudes that many leftists in the US express about art and expression and with their holier-than-thou attitude in general. They value art for its political and social value – hell, I do too – but they also view art for art’s sake as suspicious, as self-indulgent. If you’re not using your art to make a positive political or social statement, it’s implied, you’re part of the problem. In a broader sense, they see any sort of compromise as a betrayal, and they seem to always be looking for something to be offended by – as if our current president doesn’t give them enough material. These sorts of attitudes are part of what separates liberals from socialists – and what separates democrats from authoritarians, both on the left and the right.

Advertisements

Everything is bad for you

It’s mid-August, which means it’s time for my quarterly post. I was originally going to write about the new artbook I bought – Shigenori Soejima & P-Studio Art Unit: Art Works 2010-2017, featuring the art of Persona character designer Shigenori Soejima. I was going to tell you about how it’s filled with beautiful pieces of art and sketches of characters from Persona 3Persona 4Persona 5, from their various spinoffs, and from other Atlus titles like Catherine. About how it features interviews with Soejima and other members of the P-Studio art team that I can barely read because they’re all in Japanese, and about how I’ll probably buy the English version if this book is ever translated and have a redundant copy on my shelf.  And about how even though I love the book’s cover, I thought the decision to print its title in silver was pretty stupid, because the color blends in with Futaba’s white and silver shirt.  (Fortunately, the text is printed not on the cover itself but rather on the dust jacket, which is transparent.  Still looks weird.)

Somewhere along the way, I ran off course. I started thinking about the purpose of this site. I started Everything is bad for you (a name I probably came up with while I was either drunk or sleep-deprived, because I can’t explain the reasoning behind it at all now) five years ago, just before entering law school. I had no real direction in my life – I was attending law school because I managed to get into a pretty good school, and to attend it fairly cheaply, and because it seemed like a thing to do. Two years into the profession at this point, I’m just about where I began. I still have no direction. There’s nothing I really want that I can realistically get from either my personal or professional lives, and when you’re working hard in a life that you don’t care about it becomes difficult to even get out of bed in the morning. I don’t have a family to support yet, but soon enough, I’ll have my relatives trying to fix me up with someone, since my relatives are undoubtedly already wondering about me (imagine whatever you’d like about what they’re wondering, but it’s not hard to guess.) Of course, I could tell them all to fuck off, but then I’d become completely isolated from almost all of my family. Something in me won’t allow that. So I get to go on living a life that I don’t enjoy – and not only do I have to keep living it, but I have to look like I’m enjoying it. It’s not easy to put on that act every day.

Those of you who are still reading this mess of complaints might have no idea what I’m talking about. Or you might think I’m just whining about “first-world problems” and feel that I’m simply ungrateful for what I have. So much the better for you if you don’t understand what I’m saying. To be very honest, I’m not writing for you and I never will. I’m writing for the other kind of person – the kind who feels like an outsider, the way I always have. I’m writing for the kind of person who looks at the prospects of living a conventional life and feels sick, but who has no other choice.

So why this site? It’s an escape. Just like playing video games, or reading novels, or buying artbooks, or drinking whiskey or gin after dinner, probably to excess. Each of these are ways for me to escape not only from the present but also from the future, and I probably don’t need to tell you how futile that is.  Since I’m already being honest, I will admit that I’ve had suicidal thoughts throughout my adult life – thoughts I’ve thankfully never acted on, and at this point that I most likely never will act on.  These thoughts are usually not at the front of my mind, but every so often they emerge.

Tonight is the beginning of Eid Al-Adha, the Feast of the Sacrifice.  The closest western parallel I can think of to this holiday is Thanksgiving with a religious dimension – this Eid mainly involves having a feast with family and giving charity.  It’s a day to be grateful for what you have.  So why can’t I feel that way?

Two pages from Soejima Art Works 2010-2017. Miku is technically a Persona character because she was featured in DLC for Persona 4: Dancing All Night, which is a pretty good game for a fanservice-filled spinoff.

I never wanted to make a personal post on this site, but it seems that in the end I couldn’t avoid it.  I don’t know how I’ll face a future that I don’t really want.  The only thing I know for sure is that I’ll keep writing.  I thought about quitting this site entirely, but I can’t bring myself to do it.  As long as my writing connects with someone, it will be worth the effort, and it will keep me going through this vale of tears that we call life.  I might even try some fiction soon, though it will probably turn out to be lousy hackwork.

Sorry for being so dramatic.  Shigenori Soejima & P-Studio Art Unit: Art Works 2010-2017 is a good artbook, and you should buy it.  Still pretty cheap on Amazon and weeb-centric marketplaces like Tokyo Otaku Mode.  Feel free to leave your thoughts below if you decide to go for it.  God willing, I’ll stick around and keep writing here and on my other site that I’ve been neglecting.  I’ll try not to make it another two-month break.  In the meantime, no matter what your religious beliefs are or whether you have any, I wish you a happy Eid and hope the rest of the year goes your way.

Edit (8/26/18): Thought about taking this post down, but I decided I won’t.  Even if it is self-indulgent or looks like it’s fishing for sympathy.  I know there are other people out there, espcially people in our hobby/subculture/whatever, who carry around a lot of bitterness or just plain apathy about the world and their place in it and who have a hard time finding meaning in living a life that feels predetermined.  Sorry for bringing the mood down with this one, but I was in an especially bad place mentally when I wrote it.  I’ll be my usual cheery self next post.

 

First impressions of Strange Journey Redux (and minor spoilers)

Apologies again for the long break. My life as a lawyer is so thoroughly soul-draining that it is hard to find the motivation to make an effort at anything else. Thanks to Atlus, I can at least find an escape into an apocalyptic hellscape with the recently released 3DS game Shin Megami Tensei: Strange Journey Redux, a remake of the infamously difficult 2010 DS title Strange Journey. Three dungeons in, I can say that I’m enjoying it so far – for the most part. Strange Journey Redux is a mainline Shin Megami Tensei game that plays as you would expect. You fight and recruit demons while trying to either save humanity, follow God/YHVH and create a world of light, or join Lucifer and plunge the world into chaos. (This is not a spoiler – it’s the plot of every SMT game.) Strange Journey and Redux both differ from other SMT games in that they take place in Antarctica with a cast of space marines rather than in Tokyo with a cast of students (or knights/samurai in SMT4.) SJ is also much more of a dungeon crawler than the other SMTs – the lower screen of the DS/3DS is dedicated to the map, which is filled in as you explore.

Redux features a new coat of paint and a bunch of extras – voice acting, improved graphics, new demons to fight and fuse, a few anime cutscenes, some DLC that isn’t worth buying. All that stuff (aside from the DLC) is great. What isn’t so great, at least so far, is the new character Alex, a young woman in a red coat who drops in on your player character and murders him. She is pretty aggravating. Not very interesting either, if she’s supposed to be what I think, which is a Sarah Connor type-“I have to kill these people to save the future” girl. Bleh.

The main character is revived in the Womb of Grief, a Labyrinth of Amala-style optional (I think) dungeon, by Demeter, the Greek goddess of the harvest and fertility. Why they decided to design a fertility goddess as a little kid is beyond me.  Someone should ask new character designer Masayuki Doi.

Anyway, Strange Journey Redux is good so far.  I hope I’ll survive my job long enough to finish it.

Six artbooks worth owning that won’t empty out your bank account

It’s no secret from my close friends who know my weeb tendencies (but not from my relations) that I love game and to a lesser extent anime-related artbooks. Artbooks on relevant subjects used to be extremely expensive because they were all imports, but times have changed. Even the imports are more affordable than they used to be. Since I’m a value-minded guy who wants to help you the reader, I’ve put together a list of five artbooks that are well worth owning and that won’t cause you pain at the end of the month before payday (and one that might, depending on what kind of deal you can find.)

Takehito Harada Art Works I

The chief artist of the long-running Disgaea series by Nippon Ichi, Takehito Harada has a highly distinctive style that I love.  His work is a big part of why people enjoy the series so much.  A Disgaea game without at least a cameo by the Harada-designed Etna or Flonne, the demon/angel comedy duo from the first Disgaea, is unimaginable.  In fact, the header to my site is a cropped bit of promotional art by Harada from one of the Disgaea games.  I don’t know if that counts as fair use, but in any case he has not contacted me about it yet.

This artbook contains character sheets, promotional art and scenery from the first four Disgaea games as well as a few of the spinoffs like Phantom Brave.  Vol. 1 is translated, but Vol. 2, which I also own, is not.  They’re both worth a buy for the hardcore NIS fan or for the general artbook collector, though Vol. 2 is less essential for the latter.

Gravity Daze Series Official Art Book

The Gravity Rush series (Gravity Daze in Japan) has a unique visual style. The games are based around protagonist Kat’s power to bend gravity to her will. This artbook depicts Kat, other characters, and their surroundings in great detail. Kat is a beautifully designed character and the artbook is worth getting for her alone, but I’ve always loved the game’s city designs as well – they feel like living, breathing places, and it’s fun to simply fly around then without any particular object in mind. This is well worth buying for the fan who wants something new on the bookshelf relevant to his interests.

Atelier: Artworks of Arland

Artist Mel Kishida is a strange cat.   A self-professed hentai dude, he is best known for his work on the Arland trilogy subset of Atelier games that include Atelier Rorona, Atelier Totori, and Atelier Meruru. He also likes to dress up in cosplay, at least one time as a maid, when he personally served fans at a cafe.  Where else can you get that kind of dedication?

All that aside, Kishida’s art is really great.  His style is very much in that cute bishoujo fashion, which I favor a lot.  Probably one of the reasons I like the Arland games, along with their insanely complicated alchemy crafting systems (especially recommended if you have a Vita, since you get extras in those Plus versions.)  This artbook covers character designs and scenery from all three games and is translated.

Senran Kagura: Official Design Works

“TITS ARE LIFE, ASS IS HOMETOWN.” So proclaims one of the front pages of the official artbook for Senran Kagura, a fighting game series known for its busty female ninja characters with conveniently flimsy costumes that somehow get torn off while they pummel each other. The series knows exactly what it is, and so does character artist Nan Yaegashi. This artbook contains illustrations and promotional work for several games in the Senran Kagura series, and much of the content in the book is NSFW or very borderline, which is of course the whole point. I couldn’t even really find a suitable image to post here other than the cover of the book, which is fairly tame. The book itself is translated and contains an interesting interview with the series director and artist.

Re:Futurhythm

Range Murata’s work is quite bizarre. Mr. Murata seems to have a fixation with future technology and girls using or wearing future technology. His work on the anime series Last Exile showcases a bit of that, but the compilation artbook Re:Futurhythm really brings it all out. There are a ton of illustrations in here, mostly of girls… using or wearing future technology. A few of the illustrations are a little racy, but in a weird way, not a pornographic one. Murata’s style is sort of “flat” feeling, if that makes sense, giving his characters an otherworldly feel.

I don’t know quite why Murata’s work connects with me. I really like the 40s/50s sci-fi look, and Murata’s art seems to draw a lot from that style. Or maybe I’m just fuckin weird. Probably. I have to admit that is the reason.

This particular artbook is a little hard to find. In fact, it’s a lie to say it won’t break the bank, because it is a bit expensive as well. For some reason only the front of each page is used, and the paper is as thick as cardstock. Just like its artist, it is an unusual work.

MOMENTARY: The Art of Ilya Kuvshinov

Out of all the artists featured in this list, Ilya Kuvshinov might be my favorite. His book Momentary is printed purposely in a square format and features many stunning pieces of artwork, most of which are portraits of some kind. Mr. Kuvshinov has worked on some games, none of which I’ve played, but I can say that if I were ever working on a game, I would try to recruit him as a character designer. A Russian transplant in Japan, Kuvshinov captures real beauty in his works, most of which are illustrations of cute girls (do you see a pattern here? To be fair to me, you would be hard pressed to find an anime/game-related artbook that doesn’t have this focus.) The book is well-made but cheap and contains a ton of great art.

There are plenty of artists I love like Kazuma Kaneko and Shigenori Soejima who didn’t make this list, but I’m always on the hunt for new artbooks, especially if they’re not obscenely expensive imports. Drop a comment if you find something interesting.

Music to hear with your ears and brain: Moe Shop

I am going through a horribly stressful period in my life right now in which my inevitable death seems more like a comforting promise made by a friend than a threat made by an enemy. What can relieve this feeling? Maybe drugs, and certainly alcohol. But also good music. Namely Moe Moe, the latest EP release by French group Moe Shop.  These guys put together funk basslines and synths straight out of the 70s/80s and join them with cute female vocals.  Moreover, every song on the EP is hypnotically catchy.  See above for my favorite track, “Virtual”.  However, unlike previous Moe Shop EPs featuring absolute standouts like “You Look So Good”, this one is extremely even throughout. If you like this kind of music, moe moe disco/funk like Parliament-Funkadelic if it was entirely composed of cute anime girls, you should check out Moe Shop. Moreover, they wrote the ultimate yandere girl anthem seen below (highly NSFW, I guess???) What more do you want in your entertainment. You can’t get this shit from LA or Nashville or Atlanta.

Strange search terms pt. 3 (robot girl x male human edition)

Life is empty and meaningless, and the world is an isolated rock flying through cold dark space.  This is the 100th post on this site!  Let’s celebrate by looking at a sample of strange search terms from the past year.

1) if mario ate toad

Toad is famously a sentient mushroom and an attendant to Princess Peach, Mario’s perpetually kidnapped girlfriend (?).  Toad is often one of Mario’s allies in his quest to rescue Peach.  But what if Mario ate Toad? this reader wonders.  I know you expect me to say something like “he would get high!!!  lol”.  But I’m not a hack Buzzfeed writer and I don’t take the easy way out.  The effect of eating Toad upon Mario would depend upon Toad’s species.  If Toad has psychoactive properties, Mario would get high.  But Toad might be poisonious, in which case Mario would get ill or even die.  And the effect of eating Toad upon Toad would be that he would definitely die.  Anyway, why should Mario eat Toad?  That wouldn’t be in character for him.

2) numbers to rivens domes

Riven is a difficult game.  Its puzzles are pretty god damn demanding, requiring the player to learn a base-25 number system.  So it’s understandable that folks would want an easy solution to the game’s notorious golden dome puzzle.  Unfortunately, the number code to open the golden domes (which is necessary to beat the game) is randomly generated each game.  Have fun learning that fucked up number system!

3) smt iv u didnt want the lawful ending

YHVH

U sure didn’t want the Shin Megami Tensei IV Law ending.  It sucked.  The Law ending in an SMT game always sucks.  For the uninitiated the standard SMT Law route involves cooperating with the Abrahamic God to wipe out humanity or at best to turn humanity into mindless worshippers of the LORD.  Said God in SMT is typically in the form of YHVH, aka Yod Hey Vav Hey, aka Tetragrammaton, the God of the Old Testament.  You may feel that OT God was a bit of a jerk and a tyrant, and Atlus agrees with you if you do.  So Law route generally sucks, even more than Chaos, which at least allows for some fun shaking up of things with Lucifer’s angelic blessing.  All my Neutral bros know the best route though.

4) lewd 3ds games

So many people find this site searching for lewd 3ds games.  What they don’t realize is the Vita has a much better lewd game collection.  Out of those games, Monster Monpiece and Akiba’s Trip are at least halfway good, though the latter requires a high tolerance for and understanding of otaku-style perverted weirdness to really enjoy.  Casuals shouldn’t bother, in other words.

5) why didn’t the people put a girl in persona 3 ps2

Maybe because they knew

p3p girls getting fucked videos

would be a thing people would start searching for if they did.  I don’t actually much like what the female protagonist of Portable does to the story of P3 – anyway, I don’t think you can even consider her story or character canon as far as Persona canon goes (and there is such a thing, since all the Persona games inarguably take place in the same universe, one that FeMC doesn’t fit into.)  She does have a cute design, though.

6) va-11 yuri

Tons of people are also out hunting for porn, especially yuri (or lesbian) porn, featuring chatacters from cyberpunk bartending visual novel VA-11 HALL-A.  Not a huge surprise considering how much the sexual theme is tied into the story.  Protagonist Jill is herself bisexual, and various other characters swing one or the other way (and then there’s sexbot Dorothy, who swings every way.)

7) robot girl x male human rule 34

God damn it why are all my readers perverts.

Where are my hot android girls, scientists? What good are you even

I guess I have to blame myself.  I do think Aigis is best girl in Persona 3.  I’m sure there’s plenty of such material out there for those who want to seek it out, despite Aigis’ robotic build and lack of relevant anatomy.  2B from NieR: Automata is a somewhat more humanoid android and is featured in about 100,000 metric tons of porn, but she also weighs 148.8 kg (328 lb) according to the game’s creators despite being exceedingly fit-looking, so a hypothetical human contemplating a situation with such an android might take that into consideration.  (Crushed pelvises are not covered by all insurance plans.)

8) dynasty warriors cross stitch

Not even sure what to do with this one, or how such a search brought this reader here.  Perhaps he was searching for this charming Lu Bu themed Valentine’s Day card.