Other Megami Tensei games I’d like to see released for PC

This is a first: the second post in a row I’m making in response to a current event in the world of gaming. I promise this isn’t turning into a news site. However, the sudden release of Persona 4 Golden on Steam was a shock to almost everyone who cared about it, including me. I don’t have much to say about it, though, except it’s an excellent game that you should buy if you haven’t played it yet, but also that it comes with Denuvo built in which is a real pain in the ass not to mention a show of poor faith. I won’t be buying it yet, but that’s because I have a Vita in good working condition and several savefiles on my P4G card that I can go back to at any time and I absolutely need to finish Persona 5 Royal first. It makes sense that P4G is the first Megaten game to get a non-Japanese PC release, since just about nobody over here bought a Vita aside from me and maybe a dozen other people. And hell, the game is good enough that the Denuvo thing probably won’t matter to you.

No, that’s not what I’m talking about today. Since the door to Megaten PC ports is cracked now, let’s push it wide open. There are several other of these games I would love to see released on PC, so if anyone from Atlus is reading this, here’s my wishlist in order of what I want to see. Please note these aren’t based on what I think Atlus would be most likely to release but only on my preferences, so as usual I’m indulging in wishful thinking. On to the list:

Shin Megami Tensei III: Nocturne

No surprise here, right? Nocturne is my favorite Megaten game and near the top of my favorite games list, whatever that would be. Yet it’s only ever been released for the PS2. It doesn’t seem like a PC port of Nocturne would be hard at all to make considering it’s now 17 years old. It would also make for a fine introduction to the mainline SMT series for new fans who have only played Persona 5 Royal and Persona 4 Golden so far.

Look, it even has dating, just like Persona. Well, sort of.

If I’m being greedy, I’d ask for the JP-only Chronicle Edition that replaces Dante with Raidou Kuzunoha, but people love their Dante from the Devil May Cry series so I know that won’t happen. Leave it to the modders to insert him later.

Persona 3 FES

This one is a lot more realistic than getting either Nocturne on PC or the complete Persona 5-style Persona 3 overhaul people keep clamoring for. A P3 port is the logical next step for Atlus to take after P4G: it’s a game that a lot of new fans haven’t experienced yet, but it’s still close enough to the newer Persona games in style that those fans won’t be put off.

I do think it’s more likely that we’d get the PSP-only Persona 3 Portable instead if only because of how popular its unique female protagonist option is. I’d still prefer FESPortable is sort of a “demake” anyway and lacks some of the features of FES, and most PCs would be able to handle FES in any case. However, the Answer section of FES is a character-destroying pile of shit, so maybe Portable would be better. But then again, you don’t really have to play the Answer if you get FES anyway, so maybe that doesn’t matter. I guess I’m torn over this one.

Persona 2

Both parts. Persona 2 has had a very weird history of western releases — we first only got Eternal Punishment, the second part of the two-part series, for PSX, then we got a port of the first part, Innocent Sin, on PSP but not Eternal Punishment on that system. It would be great to have a package including both games on PC, because the stories are supposed to be excellent in contrast with some quite honestly shitty gameplay and fusion mechanics. Maybe I’d actually get back to playing Innocent Sin again and suffering through that for the sake of the story. Once I beat Royal I’ll have 12 years to wait until Persona 6 comes out anyway.

Seriously though why would you give us each half of the duology on a different system and the second one years before the first, what the hell? I think they’re sadists.

Shin Megami Tensei I and II

I believe these are far less likely to be ported than Nocturne even, and for pretty obvious reasons: they’re a lot older and don’t contain any quality of life features, and II has never even received an official localization. And the localization of I was only for iOS for some fucking reason. But I’d still like to see these translated and ported, preferably in their slightly newer and more updated PSX remake forms. More complete overhauls would also be appreciated, but we’re already so deep in the unlikely zone at this point that I know that’s way too much to hope for. I’d rather hear news about Shin Megami Tensei V than about remakes of and II anyway.

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There are plenty of other games that would be great to see released as ports on Steam like Digital Devil Saga 1 and 2, the PS2 Devil Summoner games, and SMT if…. However, the games I think we’re by far most likely to see are one of the two later versions of Persona 3 and any of the Persona spinoffs games they can cram onto Steam like the 3/4/5 dancing games and the Arena fighting games. Persona is the cash cow, after all. Or maybe we’ll really luck out and only get ports of obscure games that even most “serious” Megami Tensei fans don’t care about like Demikids and Last Bible. Only time will tell, but I’ll remain hopeful that we get something more on PC at least, because there are quite a few games in the series only playable on old consoles now that could use new life.

Enough of my complaints. Next time it will be back to business as usual. I already have some reviews and commentaries planned for the next few months — planning ahead, something I almost never do here. All this extra time staying at home has really paid off. But if Atlus surprises us with a Steam port of Nocturne, I’ll probably also be running an extremely detailed, tedious beat-by-beat playthrough of that game here. So maybe you should hope that doesn’t happen.

Persona 4 Golden: a pretty good reason to buy a PS Vita

p4g-2

If you have money to burn and feel like buying a system for just one game, consider getting a Vita for Persona 4 Golden.

That’s not really an accurate statement, to be honest. There are quite a few good titles on the Vita right now. Last year, though, there weren’t. One of the few that I was at all interested in was this port of the popular 2008 JRPG title Shin Megami Tensei: Persona 4. I’m a massive SMT fan and loved Persona 4, but that wouldn’t have been enough to get me to buy a Vita.

But Golden isn’t just a port – it actually adds content and hours of gameplay to the PS2 original. There’s a whole new dungeon. There are more Personas to fuse. There are new Arcana that Persona 4 Golden makes up to shove these Personas into. There are a bunch of new costumes your characters can wear in battle (including a few slightly creepy ultra-fanservice outfits for the girls in your party.) There’s a new battle theme, meaning now there are two of them instead of just one (thanks Atlus!) There are several new story events and some new activities for your character to experience. There are two new social links.

One of the two is kind of irritating.  Thanks, Atlus.

One of the two is kind of irritating. Thanks, Atlus.

P4G includes a bunch of extras outside of the game itself. You can now replay cutscenes, watch Persona-related videos like a live concert by whoever brought you those Persona battle themes and background music and a quiz show starring the MC, Yosuke, Chie and Yukiko, naturally hosted by Teddie. What fun!

Another extra: philosophy lectures!

Another extra: philosophy lectures!

Newcomers to Persona 4 aren’t going to understand what the hell any of this is about, so here’s a primer: Persona 4 is a half-dungeon crawler half-social sim. Your player character has to fight shadows in a magical world with his high school friends through their Personas, magical manifestations of their inner beings that can beat up monsters. At the same time, he still has to attend school, establish relationships with his non-Persona-using classmates and townspeople and hide everything he’s doing from his detective uncle. It makes more sense when you play the game, believe me.

Don’t worry about picking up the original if you’re planning on getting P4G. If you have a choice between P4 and P4G, this is the one to get. The original game is all here and then some – it doesn’t take away anything from the old Persona 4. The gameplay is the same, albeit with a few tweaks to the all-important Persona fusion system that make it easier to use. Unfortunately, this means it also retains the few genuinely annoying parts of the game.

Seriously, Teddie.  Fuck you and your bear puns.

Seriously, Teddie. Fuck you and your bear puns.

If you want to know why Persona 4 is a 10 out of 10 game and one of the best JRPGs to come out in the past ten years, go look for a P4 review. The game is simply well-made and a lot of fun. Moreover, it brings together “hardcore” Shin Megami Tensei fans and gamers who can’t stomach the harsh and sometimes cheap difficulty of main line SMT games. It pretty much made SMT’s reputation in the West, and for an American fan of slightly obscure/weird JRPGs (meaning ones that aren’t Final Fantasy) this is enough reason to love it.

The only sticking point is whether P4G is worth buying a Vita for if you don’t have one already. I know a few people who would say yes, but I’m not so sure. If money is no object, or if you’re big on mobile gaming and don’t want to or can’t sit in front of a TV screen for hours on end, then I’d say go for it. If it is and you’ve already got a PS2, though, I’d go with the original P4. You’ll get essentially the same experience, only without the extras that P4G adds.

All in all, though, I don’t regret my decision to buy a Vita. P4G adds a lot to the original Persona 4, and it allows you to play it on the bus/train (I never did this, but if you don’t mind people wondering what the hell you’re doing this should be a benefit for you.) And anyway, the Vita’s got plenty of other good games out. Really it has.