A review of Ganbare Douki-chan (Vol. 1-4)

Anyone who’s into the less safe-for-work side of art on Twitter might be familiar with Yomu. This artist has made a name for himself creating work that’s sometimes very close to the edge of being 18+ but technically doesn’t cross it. That’s to say, a lot of his art really isn’t SFW in the literal sense. (And the standard disclaimer: this is more or less adult stuff this time around so fair warning as usual.)

Yomu certainly deserves the praise he gets for all his skill, but part of his appeal probably comes from the fact that he makes no secret of what he’s into, which is a quality many people respect. If you’ve seen Miru Tights, this is pretty obvious — this is the same artist behind that series. And the same is true of his other work Ganbare Douki-chan.

I’m really not sure what category to put this one into. I chose to file this post under “manga”, but Ganbare Douki-chan is not exactly a manga; it’s really more of a series of full-page and full-color drawings with a bit of descriptive text or dialogue sometimes included punctuated by a few comic strips. It’s more like an artbook series in that sense. But unlike the other artbooks I own, these aren’t just individual pieces of art: they feature established characters and tell a running story. So Douki-chan is a strange bird, but that’s part of why I wanted to write about it.

Ganbare Douki-chan (something like Do Your Best, Co-Worker, or maybe Doing Her Best/Hardworking Co-Worker? I’m still not that great in Japanese) is about the emotional travails of the office worker Douki-chan, seen on the cover above. She doesn’t get a real name — I don’t think anyone in this series does from what I can tell; “Douki” is an equal colleague or in this case a co-hire as opposed to your senior or junior. Douki-chan and her colleagues work at an office doing some kind of office-related work that’s never specified, but that’s not important either, because this series is all about Douki-chan and her rivals vying for the affections of one guy at their office.

Vol. 2: A challenger appears!

This dude is apparently desirable as hell too, because they’re all going after him pretty hard. Unfortunately, Douki-chan isn’t quite as forward as her rivals, and she certainly can’t bring herself to confess her feelings to the guy, but she still somehow ends up getting into nice situations with him that aren’t quite intimate but close enough to spur her on more. On the other hand, she also worries about and imagines her rivals getting into sexual situations with the guy (and she imagines herself doing so as well — Douki-chan has a pretty good imagination.)

For me, a lot of the appeal to Ganbare Douki-chan comes from seeing the title character getting all flustered but then getting those small wins over her flirty co-workers. But then, of course, there’s the appeal of the art itself. Yomu is great at drawing really cute/attractive women. That seems to be about all he does, anyway, which is certainly fine with me.

He also has a few very obvious fixations, namely on women’s legs and tights/pantyhose; that was the focus of Miru Tights, and the same theme shows up a whole lot in Ganbare Douki-chan, so if that’s your thing, you won’t be disappointed. However, he also branches out into other areas: there’s plenty of cleavage, some swimsuits in the fourth volume, and a few approaching-but-not-quite-naked situations throughout, even with implied sex in Douki-chan’s imagination/dreams in a few (again skirting that 18+ line! And a reminder that even though they avoid that 18+ only label on the cover, these volumes aren’t for kids.)

Finally, there’s the appeal of imagining yourself as the guy in this situation. I guess this is part of the point of Douki-chan, anyway, since a lot of the pages are drawn from the point of view of the man being fought over. Of course, as with a lot of fantasies, the situation would probably get a bit ugly if it were to become reality — there’s a reason a lot of offices discourage open co-worker relationships, and the love polygon in this series has to be causing productivity issues.

… and another one. Will there be yet another challenger added in Vol. 4? You can probably guess.

But I don’t read something like Ganbare Douki-chan because I want to think about productivity issues. I have to do that enough at my own office, which isn’t anything like the one featured in these books (otherwise I might actually look forward to going back soon despite what I just wrote above; yes I really can be that shallow sometimes.) The point to me is more to appreciate Yomu’s beautiful art and to hope Douki-chan comes out on top in the end. This isn’t a deep or serious work or anything, and there’s only so much in the way of storytelling I think you can do with this kind of format.

But I like the format Yomu uses here. It strikes a nice balance between showing off his art and telling a very light romantic story with some comedy mixed in. This is naturally one of those “this is for me but might not be for you” works again — that applies with double or even triple strength this time — but if it’s for you, you’ll like it too.

Just a few more points about Douki-chan — these are doujin (self-published) books, so they don’t have ISBNs or barcodes, and they’re not listed in a lot of the places you can typically find manga. I got mine off of eBay, because of course I had to get physical copies, but if you don’t want to go through the trouble I think there are digital copies available around as well. There also isn’t any official translation and very likely never will be — not such a big deal since you can get the gist of the whole thing without even being able to read any of the bits of text and dialogue in it, but there are sites out there that have unofficial translations, and you can find them easily if you know where to look. Finally, each volume is fairly short at about 30-36 pages each, but the quality of the art and the paper size (B5, typical doujin size; larger than a manga tankobon volume) more than make up for their relatively short lengths.

 

Artbook reviews #3 (Shunya Yamashita, Kantoku, Kazuma Kaneko, Rie Tanaka)

I recently bought a large haul of books, CDs, and doujins straight from Japan. Since I didn’t get the chance to deepen my debt at an anime con last year thanks to the virus, I decided to do that shopping over on Suruga-ya and managed to get these, all used but very affordable considering the outrageous prices some dealers charge at conventions here (this is not a paid promotion by the way; I’m still the same poor bastard you’ve always known without any sponsors, and that probably won’t ever change.)

I was able to pick up some interesting artbooks in this lot, a few of which I’ve coveted for a long time and others that I just discovered. So I’ve decided to have a look here at a few of these books, in the spirit of two past posts I wrote in 2018 and 2019. Which I believe makes this the laziest and least regular post series on the site, even more than that “games for broke people” one I started years before. I should really pick that one up again. Anyway, first up is:

Wild Flower (Shunya Yamashita, 2008)

Here’s an artist I’ve never talked about here before, but he’s a great one. Artist and character designer Shunya Yamashita has worked on magazine covers and games as varied as Final Fantasy X and Makai Kingdom, but he seems to be best known for exactly what you see above: fantasy-themed sexy girl stuff. That’s not everything in this book — there are also some male character designs and monster designs, as well as a few pieces of art with really nice backgrounds, but the book’s cover gives a pretty good idea of what you can expect. If you’re not a fan of the “extremely impractical bikini armor” look then you probably won’t like this stuff; some of these women’s outfits are very skimpy and involve some gravity-defiance (one of the benefits of drawing, I guess.)

It also looks like Yamashita takes a lot of inspiration from western pinup photos, those vintage ones from the 50s and 60s. In that tradition, everything racy in here is kept strictly erotic without crossing into truly 18+ material, though it’s still not a book you’d necessarily want to have out on your coffee table, unless you just really don’t give a shit. There are also a few pages of short notes on each piece by the artist in the back, though they’re all in Japanese (this is going to become a pattern — none of these books seem to have English editions.)

15th Anniversary Book (Kantoku, 2018)

If Shunya Yamashita’s style isn’t your thing, you might prefer Kantoku, an artist who also draws a whole lot of girls but this time in a very cute style as supposed to the former’s sexy one. I wasn’t too familiar with Kantoku before buying this artbook, but he’s done work for quite a few visual novels and light novel covers none of which I’ve read, as well as an anime series called One Room that I haven’t seen. But I do like his style. While the girls seem to always be the focal point in his art (I don’t think there’s a single male character in this book, not that I could find anyway) Kantoku doesn’t skimp on the backgrounds at all — in fact, I’d say those backgrounds add a lot to his work. I love the attention to detail in his art, and I’ll be on the lookout for more of his stuff in the future.

For Japanese readers, there’s also a nice treat in this book: a very long interview between Kantoku and several other artists whose work is also featured in here near the back. Of course, I mostly can’t read it, but if you can, it might be something to check out if you have any interest. From the bits I can read, they’re talking about character design and art, but you could probably guess that anyway without knowing a word of the language.

Digital Devil Apocalypse (Kazuma Kaneko, 1999)

It would be a real disappointment if I didn’t post anything Megami Tensei-related, right? So here’s one of those books I mentioned that I’ve wanted for years: Digital Devil Apocalypse, featuring the work of the great Kazuma Kaneko. I’ve written a bit about his work in my running MegaTen deep reads series — he’s responsible for the great majority of its iconic demon designs and for a lot of early character designs up through the Shin Megami Tensei games and the first few Persona games. I really like his surreal designs, even when they get truly bizarre (Mara, but he’s not the only one, just the most infamous.)

There’s also a very long interview in this artbook with Kaneko that I mostly can’t read, so that’s nice. I really need to pick up my Japanese studies again, because I’d like very much to fully or even just mostly understand it. In addition to the interview, we also get some photos of the man himself looking cool and smoking a cigarette (but really, don’t smoke, kids. It’s extremely bad for you.)

The only real drawback to this book aside from the language barrier, which is entirely my problem, is that it’s currently 22 years old and doesn’t contain any of the many new character and demon designs from Nocturne on. However, I’d say Digital Devil Apocalypse is still very worth buying for MegaTen fans, especially for those who know Japanese. Even if the pentagram cover makes it look like some kind of Satan book. (Well, Satan is technically in it, and Lucifer too, but you know what I mean. Speaking of them, my next deep reads post on Megami Tensei will hopefully be coming soon! Dealing with some potentially touchy subjects this time, but in a mature way I hope.)

Irodorie (Rie Tanaka, 2009)

Hey, yeah, that’s me on the left in the reflection of the cover. It’s the most you’ll ever see, too, at least on this site.

The subject of this book isn’t so reserved, though. This obviously isn’t the same kind of artbook as the above three: it’s instead a photobook featuring the prolific voice actress Rie Tanaka. If you’ve watched many subbed anime series or played many Japanese games, you’ve almost certainly heard her voice at some point. The list of anime and games she’s acted in is very long; among many other characters, she’s the voice of Neptune from Hyperdimension Neptunia, Chii from Chobits, and Lacus Clyne from Mobile Suit Gundam.

And as seen above, she’s also the voice of Mitsuru Kirijo from Persona 3, center, and Suigintou from Rozen Maiden, right. This book isn’t nearly as racy as the cover makes it look; most of it just involves Tanaka cosplaying as characters she’s acted. In fact, I’m pretty sure both this book’s covers were chosen specifically because they’re so eye-catching, making it look like a gravure work of the kind that contains near-softcore photography.

But that’s not what this is. Really, this book is just kind of a weird curiosity to me, even if there are a ton of similar photobooks featuring popular VAs, actresses, and idols out there. I’m not into the idol scene at all (unless we’re talking virtual idols of course) so this is all pretty foreign to me, and I don’t have any particular interest in buying more of these kinds of photobooks. This is a nice one, though. I’m also a fan of Rie’s work — and if I’m being totally honest, she’s pretty damn attractive, so it’s not like I disliked what I saw in here from that angle (especially the bunny suit photos, which are about as spicy as the book’s contents get not counting the front and back covers.) But that aside, the cosplay stuff itself looks great. Not that I’m much of a judge in that area.

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That’s all for now, but I might write another one of these posts in the near future. Things at work are heating up, but I’ll do my best to post as close to weekly as possible. Until next time!

Two new artbook reviews (and an announcement)

I went to an anime con recently and came back weighed down with a few new artbooks. These are my only real vice as far as buying things I don’t technically need to live. However, I would argue that having these increases the quality of my life in a real way — reading through them and seeing the art inside, alongside a cup of coffee or strong tea, makes me feel better and helps calm me down after a stressful day at work. I used to use whiskey for that instead. I’d say making that change was worth dropping some money on.

So I thought why not briefly review these books for the benefit of the interested reader? You might see something you like here. If you’ve been following my site for a while, the books I chose to buy will come as absolutely no surprise to you.  I do want to apologize for the shitty, awful-looking glare in a few of these photos though; I don’t have anything like a professional setup here, but I hope these give you an idea of what’s in the books anyway.

Finally, I’ve got a massively important (well, to me anyway) announcement to make that you can skip down to right away if you don’t care about the artbook stuff.

Shigenori Soejima Art Works 2004-2010

I’ve been looking for an affordable copy of this artbook for years now, and I finally have it. The Japanese version was originally published several years ago, but it must have gone out of print for a while because I never could track down a copy under 80 dollars or so, shipping included. Even after I managed to get Shigenori Soejima’s second artbook, 2010-2017, on Amazon for a deal, this one eluded me. Thankfully, both this and 2010-2017 have gotten full translations and are now being sold at cons and on Amazon and eBay for prices that won’t give you a stomachache thinking about how you’ll pay the electric bill this month. This book is full of great artwork by Soejima, character designer and chief artist of the modern Persona games. Most of the pieces here are of Persona 3 and Persona 4 characters — if you want Persona 5 or Catherine art, you’ll naturally have to spring for 2010-2017.  There’s also an interesting interview with Soejima in the back of the book dealing with his history, his general approach to art, and the unusually detailed cover art of Aigis. I wish more artbooks had interviews like this one.

Side-by-side comparison of the first volume English and second volume Japanese Soejima books.

The only real complaint I have about this book is that it lacks both the dust jacket and the additional protective clear cover that the Japanese version has. Above you can see the difference between the English version of the first volume and the Japanese version of the second, which is modeled after the first. Not sure why we get short-changed like this, but maybe such cost-cutting measures are necessary to sell these books in the West at a profit. At least I can read the interview in the English version, which is nice, but if you can read Japanese I’d consider buying that version unless there’s a big price difference between the two.

DISGAEArt!!! Disgaea Official Illustration Collection

I’ve seen this book around for a long time, but until finding it at the con and reading through it, I avoided it out of a fear that it would be duplicative of the two Takehito Harada Art Works volumes I already own. While there is some overlap — probably unavoidable considering how much material is in those books — there’s also work in this volume you won’t find in those. As the name suggests, DISGAEArt is full of promotional and character art from the series, covering Disgaea 1 through Disgaea 4. There is a separate artbook dedicated to Disgaea 5 that I want to get, but it will have to wait for a while.

A Mage being a real asshole to some Prinnies. What’s her problem, anyway?

This book is a bit smaller than most other artbooks, more the size of a typical doujin work, but it’s also priced a bit lower than those oversized artbooks — I got mine for less than 30 dollars. Not a bad deal for an import. And no, there’s no English version of DISGAEArt as far as I can tell, but there’s so little text in it that it doesn’t make much of a difference unless you really need to be able to read the index in the back listing the source of every illustration.

If you’re a fan of Harada or Disgaea in general, this is a good book to look out for.  I do still like the two separate, larger Harada Art Works books better, especially Vol. 1, which got an English translation a while back.  However, they’re long out of print, and even the newer English version of Vol. 1 is selling in very good/like new condition for around 75-85 dollars as of this writing, whereas you can get DISGAEArt for less than half that price.  An easy choice to make if you’re concerned with money, which most of us are.

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That’s it for the artbooks.  But I did promise an announcement, didn’t I?  It’s one of those good news/bad news deals.  I don’t know whether anyone will actually care enough about any of this to be that emotionally affected by it, but I’ll start with the bad news anyway: I’m dropping the Seasonal Anime Draft stuff I was working on.  I just don’t have the time to keep up with running series that may or may not turn out to be any good.  Sorry about that.  But if you want to follow bloggers who write great beat-by-beat reviews of currently airing shows and/or weekly review posts, check out Irina at I drink and watch anime, Cactus Matt at Anime QandA, Scott at Mechanical Anime Reviews, and Jiraiyan at Otaku Orbit.

Now for the good news.  I’ve said for years that I need to learn Japanese, this language that’s in so much of the media I consume in some form or another.  Well, I’m doing it.  I recently learned that I can make a lot more in my current field if I qualify as fluent in Japanese, in part because so few American attorneys (or Americans in general, I guess) know the language.  And of course, if I learn to read Japanese fluently, I can play Japanese games without having to wait forever for ports or worry that we won’t even get a port.  I’ll also be able to read the text in all these god damn artbooks I own that aren’t translated.  I can be a king among weebs, most of whom don’t seem to know Japanese probably because it’s so damn different from English or their own native languages.

I might also be doing it to understand all those kanji-based jokes I’ve seen

Yeah, learning Japanese is a big project.  Thankfully, I already have some basic knowledge: I know my hiragana and katakana, about a hundred kanji, and some very basic vocabulary and grammar.  It will still take a hell of a long time, but I think of it this way: if I’d started studying Japanese the day I started this blog, I probably would have been fluent three years ago. Even the difference from English seems like more of an advantage than a disadvantage to me.  Over the years I’ve taken Spanish and German, and while I’ve kept bits of those languages, for all the classes I took in school I’m nowhere near fluent or even conversational.  I think part of the reason I had issues with those was that my brain didn’t easily separate them from English — after all, English is a Germanic language with Romance elements in it, and so it has some basic similarities with Spanish and a whole lot with German.  Japanese, however, is such an entirely different language system that my brain says “hey, this is different!” making it easier to set aside in its own compartment if that makes any sense.

So fuck it — I’m going for it.  I suppose this is what I’m doing now instead of watching currently airing anime, but I’m willing to make that change to learn the language.  However, I’ll still be posting here on a regular basis, so don’t worry about that.  The deep reads posts and the occasional reviews will still be coming along with whatever angry rants and caffeine-fueled late night legal analysis I happen to think up.  In fact, I might try to find a way to incorporate my Japanese-learning odyssey into the blog, especially if anyone’s interested in taking the plunge and learning along with me.

Six artbooks worth owning that won’t empty out your bank account

It’s no secret from my close friends who know my weeb tendencies (but not from my relations) that I love game and to a lesser extent anime-related artbooks. Artbooks on relevant subjects used to be extremely expensive because they were all imports, but times have changed. Even the imports are more affordable than they used to be. Since I’m a value-minded guy who wants to help you the reader, I’ve put together a list of five artbooks that are well worth owning and that won’t cause you pain at the end of the month before payday (and one that might, depending on what kind of deal you can find.)

Takehito Harada Art Works I

The chief artist of the long-running Disgaea series by Nippon Ichi, Takehito Harada has a highly distinctive style that I love.  His work is a big part of why people enjoy the series so much.  A Disgaea game without at least a cameo by the Harada-designed Etna or Flonne, the demon/angel comedy duo from the first Disgaea, is unimaginable.  In fact, the header to my site is a cropped bit of promotional art by Harada from one of the Disgaea games.  I don’t know if that counts as fair use, but in any case he has not contacted me about it yet.

This artbook contains character sheets, promotional art and scenery from the first four Disgaea games as well as a few of the spinoffs like Phantom Brave.  Vol. 1 is translated, but Vol. 2, which I also own, is not.  They’re both worth a buy for the hardcore NIS fan or for the general artbook collector, though Vol. 2 is less essential for the latter.

Gravity Daze Series Official Art Book

The Gravity Rush series (Gravity Daze in Japan) has a unique visual style. The games are based around protagonist Kat’s power to bend gravity to her will. This artbook depicts Kat, other characters, and their surroundings in great detail. Kat is a beautifully designed character and the artbook is worth getting for her alone, but I’ve always loved the game’s city designs as well – they feel like living, breathing places, and it’s fun to simply fly around then without any particular object in mind. This is well worth buying for the fan who wants something new on the bookshelf relevant to his interests.

Atelier: Artworks of Arland

Artist Mel Kishida is a strange cat.   A self-professed hentai dude, he is best known for his work on the Arland trilogy subset of Atelier games that include Atelier Rorona, Atelier Totori, and Atelier Meruru. He also likes to dress up in cosplay, at least one time as a maid, when he personally served fans at a cafe.  Where else can you get that kind of dedication?

All that aside, Kishida’s art is really great.  His style is very much in that cute bishoujo fashion, which I favor a lot.  Probably one of the reasons I like the Arland games, along with their insanely complicated alchemy crafting systems (especially recommended if you have a Vita, since you get extras in those Plus versions.)  This artbook covers character designs and scenery from all three games and is translated.

Senran Kagura: Official Design Works

“TITS ARE LIFE, ASS IS HOMETOWN.” So proclaims one of the front pages of the official artbook for Senran Kagura, a fighting game series known for its busty female ninja characters with conveniently flimsy costumes that somehow get torn off while they pummel each other. The series knows exactly what it is, and so does character artist Nan Yaegashi. This artbook contains illustrations and promotional work for several games in the Senran Kagura series, and much of the content in the book is NSFW or very borderline, which is of course the whole point. I couldn’t even really find a suitable image to post here other than the cover of the book, which is fairly tame. The book itself is translated and contains an interesting interview with the series director and artist.

Re:Futurhythm

Range Murata’s work is quite bizarre. Mr. Murata seems to have a fixation with future technology and girls using or wearing future technology. His work on the anime series Last Exile showcases a bit of that, but the compilation artbook Re:Futurhythm really brings it all out. There are a ton of illustrations in here, mostly of girls… using or wearing future technology. A few of the illustrations are a little racy, but in a weird way, not a pornographic one. Murata’s style is sort of “flat” feeling, if that makes sense, giving his characters an otherworldly feel.

I don’t know quite why Murata’s work connects with me. I really like the 40s/50s sci-fi look, and Murata’s art seems to draw a lot from that style. Or maybe I’m just fuckin weird. Probably. I have to admit that is the reason.

This particular artbook is a little hard to find. In fact, it’s a lie to say it won’t break the bank, because it is a bit expensive as well. For some reason only the front of each page is used, and the paper is as thick as cardstock. Just like its artist, it is an unusual work.

MOMENTARY: The Art of Ilya Kuvshinov

Out of all the artists featured in this list, Ilya Kuvshinov might be my favorite. His book Momentary is printed purposely in a square format and features many stunning pieces of artwork, most of which are portraits of some kind. Mr. Kuvshinov has worked on some games, none of which I’ve played, but I can say that if I were ever working on a game, I would try to recruit him as a character designer. A Russian transplant in Japan, Kuvshinov captures real beauty in his works, most of which are illustrations of cute girls (do you see a pattern here? To be fair to me, you would be hard pressed to find an anime/game-related artbook that doesn’t have this focus.) The book is well-made but cheap and contains a ton of great art.

There are plenty of artists I love like Kazuma Kaneko and Shigenori Soejima who didn’t make this list, but I’m always on the hunt for new artbooks, especially if they’re not obscenely expensive imports. Drop a comment if you find something interesting.