I love music and I love video games (well, some of it/them, anyway.) So how can I limit myself to writing only one post about video game music? Here’s another one.
This is one of the most haunting tracks that ever came out of a mid-90s RPG. If you’ve played Final Fantasy VII, you’ll know what event this track pairs with. If you haven’t, it’s where the main character realizes that his whole life has been a lie. Oh yeah, spoilers.
Anyway, Nobuo Uematsu is a genius when it comes to video game music. This is one of the most understated, quiet pieces in an FF game, but it’s effective as hell.
Sometimes you just want to play a game where you’re a blue hedgehog rolling around fucking everything up. And not one of the god-awful fuck 3D Sonic games like Sonic 06. I mean the real thing. The old Genesis games had proper background music, and Chemical Plant Zone from Sonic 2 has one of the best tracks in the history of the franchise. It’s a techno early 90s Sega Genesis track and that’s all you need to know.
Modern horror movies are garbage. At least, the ones that are made and air in my country are garbage. People go to the theater to say “oh no a thing moved in the corner of the screen” for 120 minutes. But what can you expect from the same people who think Mamma Mia is worth giving money to a person to see.
At some point, anyway, you have to admit that our horror movies are garbage and to turn to video games, which keep the horror genre alive. And among these games, old-school looking RPG Maker games such as Ib and The Witch’s House are surprisingly effective. The great-granddaddy of these games is Yume Nikki, a freeware piece made by a mysterious man known only as KIKIYAMA. Yume Nikki translates as “Dream Diary” and is about Madotsuki, a young girl who refuses to leave her 150th story apartment bedroom/balcony and lives her life through her dreams. Her dreams happen to be mostly disturbing as fuck, and it’s your job as the player to guide Madotsuki through her dreams and to collect all the “effects” that let her use various powers.
Yume Nikki excels in creating a mood, and its background music adds to this effect. The tracks are simple but incredibly haunting, and they’re extremely effective in the game itself. Do yourself a favor and go play Yume Nikki if you haven’t already. With the lights off at midnight.
(Ib and The Witch’s House both have really good BGMs too, and they’re far more horror in aim and theme than Yume Nikki, which is more of a surreal dream game. So if you’re looking to actually piss yourself, go for those instead.)
All of it. This is a pure nostalgia pick, because like many other people in their late 20s Outrun is one of the first racing video games I ever remember playing, in my case as a small child who could barely manipulate the Genesis controller in an effective fashion. But that 16-bit music certainly got stuck in my brain, even if I couldn’t get past the damn checkpoints most of the time. There are certainly better soundtracks out there – this one is really more “background music” than a soundtrack – but it’s a very dynamic set of songs that doesn’t wear on me with successive listens.
The two Digital Devil Saga games are worthy additions to the Shin Megami Tensei family of games. They’re much more traditional JRPGs than the mainline SMT games and other spinoffs – DDS doesn’t feature demon recruitment at all – but they’re well-crafted and tell an interesting story. They also feature the always fantastic work of Shoji Meguro, who fully deserves a place in the video game soundtrack pantheon along with Uematsu. And “Hunting – Betrayal” is one of his best battle themes, maybe his best ever. The pure tension in this piece is astounding. Listen to it with the dial turned to 10.
I’ve already taken a look at Umineko, but it’s worth bringing up again that this visual novel series has an amazing soundtrack, and “Dead Angle” is one of the best tracks in the game. For the unfamiliar, Umineko is a very long visual novel mystery series about a family that is almost entirely murdered on a private island. The game mixes up mystery with supernatural elements, and one of the central themes of Umineko is deals with the existence of magic and the line between reality and fantasy. The game is honestly kind of a mess, but it’s a fascinating mess and, in the end, a satisfying story. And the music is fantastic.
Speaking of Uematsu – again – this is my favorite Final Fantasy battle theme. I didn’t love Final Fantasy VIII. It was a good game, but it also had lots of problems, and the soap opera-level love story was fairly balls in my opinion. However, the gameplay is still classic FF at this point, and the soundtrack is excellent.
I don’t normally read Youtube comments, because they tend to be so stupid that you can’t understand how the commenter managed to remember to breathe for long enough to write the comment and send it, but some user on the site aptly observed that “Force Your Way” sounds like the composer wrote eight different intros to a battle theme and shoved them all together. And it works. Even if the story of FF8 kinda doesn’t.